PreAlpha V1 DevLog 1
Stargazer » Devlog
Devlog 1. 29.03.18
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- Set up project
- Set up scenes
- Added basic level manager
- Added basic escape menu
- Added basic music manager
- Added basic player sprite
- Added core mechanic to player (movement)
- added particle effect shooting water (core mechanic effect)
- Made trunk of elephant face up/down depending on direction of water shot
- Made elephant face the way it shot
- Made basic stone sprites
- Made basic stone edge sprites
- Made basic spikes sprites
- Added 2 bools to trigger between 4 versions of the main mechanic
- Added ingame menu to trigger between bools as well as movement speed
- Added a seperate air speed, increasing speed only when going upwards on the y axis.
- Added air speed to the ingame menu.
- Made background
- Fleshed out a prototype level 1
- Made a puddle sprite
- Made puddle as goal, that takes player to next level
- Added floating effect to puddle, with 2 sec delay for next level load.
- Made spawn point for player, increasing performance by moving player to spawn point, instead of reloading scene when dying.
- Added functionality to starting menu, allowing you to navigate, aswell as exit the game.
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Files
Elephant water mechanic test 11.zip 14 MB
Mar 29, 2018
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Stargazer
precision-based platformer
Status | In development |
Author | Ruby Interactive Games |
Genre | Platformer |
Tags | 2D, hard-to-master, Mouse only, precision, Singleplayer, Unity |
Languages | English |
Accessibility | One button |
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